“Sam” from One Last Shot

  • Freelance work on an expressive character for use in a Unity3D psychology game

  • Sculpted character in ZBrush from concept supplied by client

  • Retopologized model, baked textures and created materials

  • Rigged model for facial animation and created test animations

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3D Art for Paw Patrol: Rescue Run (2014)

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Environment Art for Church in the Darkness (2016)